This animation was part of an inanimate object assessment, in which we had to model, rig, light and animate an inanimate object and show it doing basic character movements.
Overall I feel that I did rather well with this task considering the time we were given to fully complete the animation. The rig of the character is quite basic, however I spent quite a bit of time on the weight paints and afterwards, I believe that I grasped a huge knowledge of this tool that I can use in the future.
I took a "cartoony" approach with this character although I tried to keep the movements rooted to a human style.
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