This is a short animation which was an assignment I received in university. The task was to create a simple bipedal character and rig it, creating a short piece of animation that focuses exclusively on body mechanics and investigate principles that explore human motion and emotion through common actions.
From brief hand out to submission, I was given two weeks to undertake this assignment. Overall I feel that I coped really well considering I haven't really constructed a fully functioning, rigged model before.
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