This exercise was similar to the previous one, no mental ray permitted again, however basic textures were to be added to the set up objects.
N-cloths were used for the 3 fabrics within the scene.
Glass shaders I usually create couldn't be used within this scene as, without mental ray, they wouldn't show up in the renders. a basic glass texture was assigned to give the idea across.
A video montage of the four final renders.
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